Five Examples of Using Digital Games for Education

With the rise of devices that can connect easily with the internet and the advancement of these devices due to digital evolution; the use of digital games for education has witnessed an increasing adoption in learning institutions.

Learning through games today is gaining traction, and is set to revolutionize the education arena significantly. There are games whose structure is similar to traditional and conventional learning mechanisms, and this is why games are being adopted in the education process today. Education might be hard but if you want to know more about importance on it you can read this benefits of college education essay.

Multiplayer Games as Pretexts to Collaboration and Teamwork

Multiplayer games are games where many players come together and use their joint efforts to complete the mission of the game. The mission of the game could be to come up with a gigantic structure, or to achieve a particular milestone by collective work, or even to scoop the most points at an individual level, then aggregating the points at the end of the game to determine the outcome.

In this sense, therefore, digital games can come in handy in training students about the aspect of teamwork, collaboration, and working together. Academic work requires collaboration – given the challenges that exist in some areas and fields of study. Also, the use of multiplayer games can come in handy when it comes to illustrating and imparting the aspect of time management and working with objectives and goals.

Use of Quizzes and Crosswords to Boost Grammar

Some games involve quizzes, whereby students have to juggle crosswords and quizzes to bag some points which they can redeem at the end of the game. Here, teachers and instructors can use these quizzes and crosswords for education. Instructors can use these quizzes to help students build and polish their grammar, and by extension, polish their use of words and phrases.

In this scenario, students get the opportunity to enhance their word usage, which could help them when it comes to their writing. Whichever angle you care to look at it, these quizzes and crosswords that take the form of games can be of very high importance when it comes to educating students.

Assessment by Use of Points Garnered

Most digital games involve the awarding of points as the game advances to other levels. On this premise, therefore, digital games can be used for education in the sense that they can be used to assess time management skills. Time management is a very central theme when it comes to the education arena.

Instructors can use digital games that involve the awarding of points, and games that have a structure that encompasses time limits at different levels. This way, assessment becomes easier. Students can play their digital games, and instructors can export the collected data for further analysis, where the time management skills of the students go through an assessment.

Use of Games to Motivate Learning Goals

Most digital games encompass goals and objectives for the player. In the same vein, learning and education have objectives and goals for the student. This relation between games and education, in the sense that both have goals and objectives, bringing the issue of the use of digital games for education into perspective.

Students can play digital games bearing in mind that they have to attain some objectives and accomplish some goals at every level. This helps them to be more objective in the course of play. This mentality is what governs the classroom as far as education is concerned, and by using games to effect understanding of goal-setting, digital games become significant when it comes to the education process.

Digital Games, Solutions and Education

There are myriad challenges that students face when it comes to the learning process. Some concepts become hard to understand, and some problems become hard to solve. These difficulties are similar to those faced when playing games – in some respects.

Similarities of these problems include thinking and looking for a viable solution to the problem that will require the least effort and will also be easy to remember. In this regard, therefore, instructors can use digital games that involve problem-solving for education purposes.

The ways that students use to solve problems can be of great importance as far as education is concerned since the approaches tend to be similar.

To sum this up, digital games and education are complementary, in the sense that digital games can be beneficial when it comes to learning. Students need to set goals, to track their efforts towards those goals, to solve challenges they encounter, and to get rewards at the end – a process that is similar to the education process. Therefore, digital games have many advantages when it comes to the education scenario.

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